The RPG that kicked DnD’s ass in Japan and invented actual play is coming to the West

If I told you that one game beat Dungeons & Dragons so soundly that it made it almost irrelevant in an entire country, and also invented the phenomenon of “actual play” sessions that made Critical Role a thing, 30 years before Mercer and Co. launched their first stream, you’d probably call me crazy as Halaster Blackcloak. That is, unless you’ve already heard of Sword World RPG.

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