Silent Hill f makes me glad Kojima never got his hands on the franchise

Like most Silent Hill fans, I’m pretty much in heaven right now. The 13-year wait is over, Silent Hill f is in my hands, and it’s absolutely living up to my absurdly high standards. When I first heard the game was to be set in Japan as opposed to the fictional American town of Silent Hill, I got a little nervous, but within minutes of taking my first steps in the gorgeous, haunting town of Ebisugaoka, I realized Konami had nailed it. It may not be set on the shores of Toluca Lake, but Silent Hill f still feels like a Silent Hill game, and after working my way through the stunning-yet-horrifying environments and strange, unsettling story, I’ve come to a somewhat uncomfortable realization: I am so freaking glad this isn’t a Kojima game.

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