Dune: Awakening was designed with “controller in mind” according to the one of the game’s producers, even though the PC version of the game will arrive before it eventually launches on Xbox Series X|S and PlayStation 5.
Speaking with VG247, Dune: Awakening producer Nils Ryborg elaborated on developer Funcom’s approach when it came to designing the upcoming survival MMO set in an alternate-history version of Frank Herbert’s legendary sci-fi book series. He specifically discussed how the game, which will see hundreds of players battling for control of Arrakis and its precious Spice, was built around controllers and consoles.
“So from the start, it’s the easier way of making a game, going console-first,” Ryborg said. “A lot of that transitions easily back on the PC, whereas if you make a pure PC game where you use a mouse and keyboard to control, it’s really difficult to port over. So it’s been designed with a controller in mind from the get-go.”