Dead Take Review – No Reshoots Necessary

Dead Take feels more like an artist’s point of view of the unsaid traumas and private despair that plague the lives of actors than a horror adventure game. It is still very much a video game driven by rewarding puzzle mechanics, but the meat of the experience is the insight it gives of what it can feel like to be an actor. It’s altogether more disturbing than spooky, and although certain supernatural elements do dampen the puzzle box nature and horror of the overall game, Dead Take is still a powerful, emotion-driven descent into one man’s psyche.

Experienced entirely in first-person, Dead Take has you play as an actor named Chase who breaks into and explores the seemingly abandoned mansion of Cain, a famous Hollywood producer. There are signs of a party, but all the lights are off and an eerie stillness hangs over the darkened hallways and strangely shaped rooms. Chase is looking for his friend, Vinny, another actor, who successfully landed the role of Willie in an upcoming movie–a role that Chase had also been gunning for. As you guide Chase through the mansion, you’ll slowly uncover what transpired behind the scenes during the movie’s pre-production, learning how so many people’s lives were destroyed in service to the damaged and traumatized ego of one man.

In one room, you have to read through multiple script drafts to get the perfect shot with mannequins.
In one room, you have to read through multiple script drafts to get the perfect shot with mannequins.

It’s a haunting tale brought to life by full-motion video (FMV) recordings of powerhouse actors in the industry. Neil Newbon gives Chase an almost psychopathic desperation to his need to land the role of Willie, while Ben Starr hides Vinny’s nepotism behind charismatic suave and charm to produce a completely different type of creepiness. The unnerving and disgusting battle behind the scenes to determine the leading lady opposite Willie and cover up a “problematic” woman for a more “agreeable” one is explored through the fantastic (and subsequently, deeply uncomfortable to watch) performances of Alanah Pearce and Laura Bailey. And at one point, Jane Perry delivers a performance of Cain’s wife so powerful and deeply chilling, I doubt I’ll ever forget it.

Continue Reading at GameSpot

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