Now that all of the player and team ratings have been released in Madden 26, EA Sports has revealed all of the Superstar Abilities and Superstar X-Factors that are coming to the game. These abilities are given to select players and add new bonuses you can activate while using them. Some players have multiple Superstar Abilities and X-Factors, while others just have one. Of course, just one extra ability can be a huge boost, especially if you’re rebuilding a team in Franchise or trying to gain an edge on your friend in a Quick Play match.
Below, you can see every player who has a Superstar Ability or Superstar X-Factor in Madden 26. We’ve grouped the players by team so you can easily scroll through to find what kind of ability your favorite player has, or use the links below to jump right to any team you want to see.
- Arizona Cardinals
- Atlanta Falcons
- Baltimore Ravens
- Buffalo Bills
- Carolina Panthers
- Chicago Bears
- Cincinnatti Bengals
- Cleveland Browns
- Dallas Cowboys
- Denver Broncos
- Detroit Lions
- Green Bay Packers
- Houston Texans
- Indianapolis Colts
- Jacksonville Jaguars
- Kansas City Chiefs
- Las Vegas Raiders
- Los Angeles Chargers
- Los Angeles Rams
- Miami Dolphins
- Minnesota Vikings
- New England Patriots
- New Orleans Saints
- New York Giants
- New York Jets
- Philadephia Eagles
- Pittsburgh Steelers
- San Francisco 49ers
- Seattle Seahawks
- Tampa Bay Buccaneers
- Tennessee Titans
- Washington Commanders
Arizona Cardinals
Budda Baker
- Reinforcement (Superstar X-Factor) – The game’s top defenders excel in all situations. When they enter the zone; this ability increases their chance of defeating run blocks; and disrupting catches via tackles.
- Mid Zone KO (Superstar Ability) – Defenders with this ability force more catch knockouts and react quicker in any mid-field zone coverage; less than 20 yards from the LoS inside the numbers and 10-20 outside.
- Tackle Supreme (Superstar Ability) – Defenders with this ability have better conservative/dive tackling; are rarely faked out by ballcarrier moves; and cannot be faked out when user-controlled.
- Flat Zone KO (Superstar Ability) – Defenders with this ability force more catch knockouts and react quicker in any flat zone coverage; less than 10 yards from the LoS and outside the hash marks.
Trey McBride
- Deep In Elite (Superstar Ability) – Receivers with this ability catch more consistently while catching passes 20+ yards from the LoS; inside the numbers
Josh Sweat
- Edge Threat (Superstar Ability) – Defenders with this ability use faster; more dominant pass rush moves while rushing from the edge of the defense.
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Extra Credit (Superstar Ability) – Pass rushers with this ability are granted an additional maximum pass rush move point
Atlanta Falcons
Jessie Bates III
- Shutdown (Superstar X-Factor) – Shutdown defenders have the talent to erase receivers from the game. When they enter the zone; their coverage is tighter and interceptions are more frequent on contested catches.
- Deep In Zone KO (Superstar Ability) – Defenders with this ability force more catch knockouts and react quicker in deep zone coverage; 20+ yards from the LoS and inside the numbers.
- Tackle Supreme (Superstar Ability) – Defenders with this ability have better conservative/dive tackling; are rarely faked out by ballcarrier moves; and cannot be faked out when user-controlled.
- Pick Artist (Superstar Ability) – Defenders with this ability have higher chance to catch uncontested interceptions; and they have unlimited stamina on the return (until using a special move or breaking a tackle).
Bijan Robinson
- First One Free (Superstar X-Factor) – Some players thrive on making defenders look silly. When they enter the zone; this ability increases their fakeout rate on the next juke, spin, or hurdle.
- Juke Box (Superstar Ability) – Ballcarriers with this ability have steerable juke animations.
- Energizer (Superstar Ability) – Ballcarriers with this ability will replenish a portion of their stamina upon successfully performing any skill move
- Backfield Mismatch (Superstar Ability) – Running backs with this ability have better catch in traffic and route running when coming out of the backfield against linebackers and linemen.
Chris Lindstrom
- Fool Me Once (Superstar Ability) – Blockers with this ability gain blocker resistance points as a faster rate
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Omniscient (Superstar Ability) – Players with this ability can detect user-controlled defenders before the snap; as well as 3rd and 4th down blitzers. Can be bluffed.
Drake London
- Acrobat (Superstar Ability) – Players with this ability are more likely to succeed at and attempt diving catches and swats
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Short Out Elite (Superstar Ability) – Receivers with this ability catch more consistently while catching passes less than 10 yards from the LoS; outside the numbers
AJ Terrell Jr
- Inside Shade (Superstar Ability) – Defenders with this ability generally react much faster to receiver cut moves when in man coverage and inside the numbers
- Deep Route KO (Superstar Ability) – Defenders with this ability force more catch tackle knockouts in man-to-man versus deep routes 20+ yards from the LoS.
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Deep Out Zone KO (Superstar Ability) – Defenders with this ability force more catch knockouts and react quicker in deep zone coverage; 20+ yards from the LoS and outside the hash marks.
Baltimore Ravens
Lamar Jackson
- Truzz (Superstar X-Factor) – The most effective ball carriers prioritize maintaining possession over all else. When they enter the zone; no tackles made against them will result in a fumble.
- Fastbreak (Superstar Ability) – Passers with this ability receive better blocking support on designed quarterback run plays.
- Juke Box (Superstar Ability) – Ballcarriers with this ability have steerable juke animations.
- Tight Out (Superstar Ability) – Passers with this ability improve the catching prowess of all tight ends who are open on pass plays.
Derrick Henry
- Freight Train (Superstar X-Factor) – Freight Trains are relentless runners who refuse to go down on first contact. When they enter the zone; this ability increases their chance to break the next tackle.
- Arm Bar (Superstar Ability) – Ballcarriers with this ability have more powerful stiff arm animations.
- Steamroller (Superstar Ability) – Ballcarriers with this ability retain more of their forward momentum during tackles while travelling at high speeds.
- Backlash (Superstar Ability) – Ballcarriers with this ability will cause increased fatigue penalties against their tackler when tackled via a non-conservative tackle.
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Tank (Superstar Ability) – Ballcarriers with this ability will break almost any hit-stick tackle attempts made on them.
Roquan Smith
- Reinforcement (Superstar X-Factor) – The game’s top defenders excel in all situations. When they enter the zone; this ability increases their chance of defeating run blocks; and disrupting catches via tackles.
- Tackle Supreme (Superstar Ability) – Defenders with this ability have better conservative/dive tackling; are rarely faked out by ballcarrier moves; and cannot be faked out when user-controlled.
- Mid Zone KO (Superstar Ability) – Defenders with this ability force more catch knockouts and react quicker in any mid-field zone coverage; less than 20 yards from the LoS inside the numbers and 10-20 outside.
- Deflator (Superstar Ability) – Defenders with this ability will cause increased fatigue penalties when tackling a ballcarrier with a non-conservative tackle.
Jaire Alexander
- Shutdown (Superstar X-Factor) – Shutdown defenders have the talent to erase receivers from the game. When they enter the zone; their coverage is tighter and interceptions are more frequent on contested catches.
- Short Route KO (Superstar Ability) – Defenders with this ability force more catch tackle knockouts in man-to-man versus short routes less than 10 yards from LoS.
- Acrobat (Superstar Ability) – Players with this ability are more likely to succeed at and attempt diving catches and swats.
- Outside Shade (Superstar Ability) – Defenders with this ability generally react much faster to receiver cut moves when in man coverage and outside the numbers.
Kyle Hamilton
- Reinforcement (Superstar X-Factor) – The game’s top defenders excel in all situations. When they enter the zone; this ability increases their chance of defeating run blocks; and disrupting catches via tackles.
- Out My Way (Superstar Ability) – Defenders with this ability will frequently attempt and win impact blocks against receivers; tight ends; and running backs.
- Outmatched (Superstar Ability) – Defenders with this ability are highly likely to force catch knockouts against running backs
Nnamdi Madubuike
- Inside Stuff (Superstar Ability) – Defenders with this ability use faster run shed moves for a better chance at shedding blocks against inside run plays.
- BOGO (Superstar Ability) – Defenders with this ability are granted a free pass rush move once per play after spending a pass rush point
Marlon Humphrey
- Short Route KO (Superstar Ability) – Defenders with this ability force more catch tackle knockouts in man-to-man versus short routes less than 10 yards from LoS
- Deep Route KO (Superstar Ability) – Defenders with this ability force more catch tackle knockouts in man-to-man versus deep routes 20+ yards from the LoS.
- Inside Shade (Superstar Ability) – Defenders with this ability generally react much faster to receiver cut moves when in man coverage and inside the numbers
Mark Andrews
- Matchup Nightmare (Superstar Ability) – Receivers with this ability make sharper cuts and frequently win contested catches when covered by linebackers and linemen.
Ronnie Stanley
- Secure Protector (Superstar Ability) – Blockers with this ability reduce a rusher’s chances of using a quick block shed move.
- Edge Protector (Superstar Ability) – Blockers with this ability reduce an edge pass rusher’s chances of using a quick block shed move
Buffalo Bills
Josh Allen
- Bazooka (Superstar X-Factor) – Quarterbacks with generational arms have the power to stretch any defense to its breaking point. When they enter the zone; their maximum throw distance is increased
- Pass Lead Elite (Superstar Ability) – Passers with this ability have increased throw power on bullet precision passes (except on high/low throws).
- Fastbreak (Superstar Ability) – Passers with this ability receive better blocking support on designed quarterback run plays.
- Dashing Deadeye (Superstar Ability) – Passers with this ability have perfect accuracy on all throws under 40 yards while running outside the pocket (except on high/low throws).
- Anchored Extender (Superstar Ability) – While in the pocket; passers with this ability are almost guaranteed to break the first sack attempt by a blitzing defensive back.
- Gunslinger (Superstar Ability) – QB has increased pass anim speed and a larger threshold before using the long hail mary windup animation
Matt Milano
- Reinforcement (Superstar X-Factor) – The game’s top defenders excel in all situations. When they enter the zone; this ability increases their chance of defeating run blocks; and disrupting catches via tackles.
- Out My Way (Superstar Ability) – Defenders with this ability will frequently attempt and win impact blocks against receivers; tight ends; and running backs.
- Demoralizer (Superstar Ability) – Defenders with this ability will clear a ballcarrier’s progress towards entering the zone with a hit-stick tackle.
James Cook
- Juke Box (Superstar Ability) – Ballcarriers with this ability have steerable juke animations.
- Backfield Mismatch (Superstar Ability) – Running backs with this ability have better catch in traffic and route running when coming out of the backfield against linebackers and linemen.
Greg Rousseau
- BOGO (Superstar Ability) – Defenders with this ability are granted a free pass rush move once per play after spending a pass rush point
- Speedster (Superstar Ability) – Defenders with this ability will ignore one bar of blocker resistance when attempting speed pass rush moves
Joey Bosa
- Edge Threat (Superstar Ability) – Defenders with this ability use faster; more dominant pass rush moves while rushing from the edge of the defense.
- Swim Club (Superstar Ability) – Defenders with this ability will ignore one bar of blocker resistance when attempting swim/club pass rush moves
Carolina Panthers
Derrick Brown
- Swim Club (Superstar Ability) – Defenders with this ability will ignore one bar of blocker resistance when attempting swim/club pass rush moves
- Unpredictable (Superstar Ability) – Defenders with this ability are less likely to increase their blocker’s resistance bars when performing shed wins
- Interior Threat (Superstar Ability) – Defenders with this ability use faster; more dominant pass rush moves while rushing from the interior of the defensive line.
Chicago Bears
Joe Thuney
- Post Up – Blockers with this ability are almost guaranteed to win any double team block they are engaged in
- Nasty Streak (Superstar Ability) – Blockers with this ability will frequently attempt and win impact blocks against linebackers and defensive backs when playing as a lineman or fullback.
Jaylon Johnson
- On the Ball (Superstar Ability) – Players with this ability are much less likely to be fooled by WR runoffs
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Deep Route KO (Superstar Ability) – Defenders with this ability force more catch tackle knockouts in man-to-man versus deep routes 20+ yards from the LoS.
DJ Moore
- Mid Out Elite (Superstar Ability) – Receivers with this ability catch more consistently while catching passes 10-20 yards from the LoS; outside the numbers
- Short Out Elite (Superstar Ability) – Receivers with this ability catch more consistently while catching passes less than 10 yards from the LoS; outside the numbers
Cincinnati Bengals
Ja’Marr Chase
- Double Me (Superstar X-Factor) – Aggressive receivers overpower defenders and attack the football. When they enter the zone; this ability increases their success rate on aggressive catches against single coverage.
- Mid In Elite (Superstar Ability) – Receivers with this ability catch more consistently while catching passes 10-20 yards from the LoS; inside the numbers
- Runoff Elite (Superstar Ability) – Players with this ability will distract defenders for longer with their runoffs
- Acrobat (Superstar Ability) – Players with this ability are more likely to succeed at and attempt diving catches and swats.
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Mid Out Elite (Superstar Ability) – Receivers with this ability catch more consistently while catching passes 10-20 yards from the LoS; outside the numbers
Joe Burrow
- Run & Gun (Superstar X-Factor) – Many passers use a combination mobility and aggressiveness to make big plays. When they enter the zone; they have perfect accuracy while throwing on the run.
- Fearless (Superstar Ability) – Passers with this ability are immune to throw penalties caused by defensive pressure while their feet are set in the pocket
- Set Feet Lead (Superstar Ability) – Passers with this ability have increased throw power on bullet precision passes made while their feet are set (except on high/low throws).
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Sideline Deadeye (Superstar Ability) – Passers with this ability have perfect accuracy on all throws outside the numbers (except on high/low throws).
Trey Hendrickson
- Edge Threat (Superstar Ability) – Defenders with this ability use faster; more dominant pass rush moves while rushing from the edge of the defense.
- No Outsiders (Superstar Ability) – Defenders with this ability use faster run shed moves for a better chance at shedding blocks against outside zone plays.
Tee Higgins
- Deep Out Elite (Superstar Ability) – Receivers with this ability catch more consistently while catching passes 20+ yards from the LoS; outside the numbers
- Acrobat (Superstar Ability) – Players with this ability are more likely to succeed at and attempt diving catches and swats
Cleveland Browns
Myles Garrett
- Unstoppable Force (Superstar X-Factor) – Elite pass rushers are a mix of strength; speed; and tenacity. When they enter the zone; this ability increases their win rate and block shed speed against one-on-one pass blocks.
- Edge Threat (Superstar Ability) – Defenders with this ability use faster; more dominant pass rush moves while rushing from the edge of the defense.
- El Toro (Superstar Ability) – Defenders with this ability will receive dominant bull rush wins when their pass rush points are full. This consumes an additional point
- Enforcer Supreme (Superstar Ability) – Defenders with this ability don’t allow broken tackles; cause heavy fatigue penalties; and will clear a ballcarrier’s progress towards entering the zone when landing a hit-stick.
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Strip Specialist (Superstar Ability) – Defenders with this ability can still tackle effectively while trying to strip the football.
Denzel Ward
- Acrobat (Superstar Ability) – Players with this ability are more likely to succeed at and attempt diving catches and swats
- Deep Route KO (Superstar Ability) – Defenders with this ability force more catch tackle knockouts in man-to-man versus deep routes 20+ yards from the LoS.
David Njoku
- Short In Elite (Superstar Ability) – Receivers with this ability catch more consistently while catching passes less than 10 yards from the LoS; inside the numbers
Wyatt Teller
- Nasty Streak (Superstar Ability) – Blockers with this ability will frequently attempt and win impact blocks against linebackers and defensive backs when playing as a lineman or fullback
- Posr Up (Superstar Ability) – Blockers with this ability are almost guaranteed to win any double team block they are engaged in
Dallas Cowboys
Micah Parsons
- Dual Threat (Superstar X-Factor) – The most devastating defensive players often excel via versatility. When they enter the zone; they have an increased chance of defeating pass blocks; and knocking catches loose.
- Secure Tackler (Superstar Ability) – Defenders with this ability have an increased success rate when using conservative or diving tackles.
- Edge Threat (Superstar Ability) – Defenders with this ability use faster; more dominant pass rush moves while rushing from the edge of the defense.
- Enforcer Supreme (Superstar Ability) – Defenders with this ability don’t allow broken tackles; cause heavy fatigue penalties; and will clear a ballcarrier’s progress towards entering the zone when landing a hit-stick.
- Out My Way (Superstar Ability) – Defenders with this ability will frequently attempt and win impact blocks against receivers; tight ends; and running backs
CeeDee Lamb
- YAC ‘Em Up (Superstar X-Factor) – The best physical receivers don’t just come down with the ball; they carry it home. When they enter the zone; they are nearly guaranteed to break their first post-catch tackle.
- Mid Out Elite (Superstar Ability) – Receivers with this ability catch more consistently while catching passes 10-20 yards from the LoS; outside the numbers
- Short Out Elite (Superstar Ability) – Receivers with this ability catch more consistently while catching passes less than 10 yards from the LoS; outside the numbers
Brandon Aubrey
- Zen Kicker (Superstar Ability) – Kickers with this ability experience a slower kicking meter for better power and accuracy on kicks over 45 yards.
Dak Prescott
- Anchored Extender (Superstar Ability) – While in the pocket; passers with this ability are almost guaranteed to break the first sack attempt by a blitzing defensive back.
- Gutsy Scrambler (Superstar Ability) – Passers with this ability are immune to throw penalties caused by defensive pressure while on the run
- Inside Deadeye (Superstar Ability) – Passers with this ability have perfect accuracy on all throws inside the numbers (except on high/low throws).
Denver Broncos
Patrick Surtain II
- Shutdown (Superstar X-Factor) – Shutdown defenders have the talent to erase receivers from the game. When they enter the zone; their coverage is tighter and interceptions are more frequent on contested catches.
- Short Route KO (Superstar Ability) – Defenders with this ability force more catch tackle knockouts in man-to-man versus short routes less than 10 yards from LoS
- Tip Drill (Superstar Ability) – Players with this ability have an increased chance to catch passes that have been tipped into the air.
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Outside Shade (Superstar Ability) – Defenders with this ability generally react much faster to receiver cut moves when in man coverage and outside the numbers
Quinn Meinerz
- Secure Protector (Superstar Ability) – Blockers with this ability reduce a rusher’s chances of using a quick block shed move.
- Post Up (Superstar Ability) – Blockers with this ability are almost guaranteed to win any double team block they are engaged in
- Omniscient (Superstar Ability) – Players with this ability can detect user-controlled defenders before the snap; as well as 3rd and 4th down blitzers. Can be bluffed.
Evan Engram
- Mid Out Elite (Superstar Ability) – Receivers with this ability catch more consistently while catching passes 10-20 yards from the LoS; outside the numbers
Detroit Lions
Amon-Ra St. Brown
- Double Me (Superstar X-Factor) – Aggressive receivers overpower defenders and attack the football. When they enter the zone; this ability increases their success rate on aggressive catches against single coverage.
- Short Out Elite (Superstar Ability) – Receivers with this ability catch more consistently while catching passes less than 10 yards from the LoS; outside the numbers
Aidan Hutchinson
- Unstoppable Force (Superstar X-Factor) – Elite pass rushers are a mix of strength; speed; and tenacity. When they enter the zone; this ability increases their win rate and block shed speed against one-on-one pass blocks.
- Edge Threat (Superstar Ability) – Defenders with this ability use faster; more dominant pass rush moves while rushing from the edge of the defense.
- BOGO (Superstar Ability) – Defenders with this ability are granted a free pass rush move once per play after spending a pass rush point
- No Outsiders (Superstar Ability) – Defenders with this ability use faster run shed moves for a better chance at shedding blocks against outside zone plays.
Penei Sewell
- Screen Protector (Superstar Ability) – Blockers with this ability will dominantly win impact blocks on screen plays
- Natural Talent (Superstar Ability) – Blockers with this ability start every new blocking encounter with built-in resistance
Jahmyr Gibbs
- Juke Box (Superstar Ability) – Ballcarriers with this ability have steerable juke animations.
- Reach For It (Superstar Ability) – Ballcarriers with this ability will frequently attempt to gain extra yards while being tackled
Kerby Joseph
- Pick Artist (Superstar Ability) – Defenders with this ability have higher chance to catch uncontested interceptions; and they have unlimited stamina on the return (until using a special move or breaking a tackle).
- Deep In Zone KO (Superstar Ability) – Defenders with this ability force more catch knockouts and react quicker in deep zone coverage; 20+ yards from the LoS and inside the numbers.
Brian Branch
- Mid Zone KO (Superstar Ability) – Defenders with this ability force more catch knockouts and react quicker in any mid-field zone coverage; less than 20 yards from the LoS inside the numbers and 10-20 outside.
- Acrobat (Superstar Ability) – Players with this ability are more likely to succeed at and attempt diving catches and swats
Sam LaPorta
- Mid In Elite (Superstar Ability) – Receivers with this ability catch more consistently while catching passes 10-20 yards from the LoS; inside the numbers
Green Bay Packers
Xavier McKinney
- Shutdown (Superstar X-Factor) – Shutdown defenders have the talent to erase receivers from the game. When they enter the zone; their coverage is tighter and interceptions are more frequent on contested catches.
- Acrobat (Superstar Ability) – Players with this ability are more likely to succeed at and attempt diving catches and swats
- Mid Zone KO (Superstar Ability) – Defenders with this ability force more catch knockouts and react quicker in any mid-field zone coverage; less than 20 yards from the LoS inside the numbers and 10-20 outside.
- Pick Artist (Superstar Ability) – Defenders with this ability have higher chance to catch uncontested interceptions; and they have unlimited stamina on the return (until using a special move or breaking a tackle).
Josh Jacobs
- Bruiser (Superstar Ability) – Ballcarriers with this ability have more powerful truck and stiff arm animations.
- Steamroller (Superstar Ability) – Ballcarriers with this ability retain more of their forward momentum during tackles while travelling at high speeds.
Kenny Clark
- Inside Stuff (Superstar Ability) – Defenders with this ability use faster run shed moves for a better chance at shedding blocks against inside run plays.
- Unpredictable (Superstar Ability) – Defenders with this ability are less likely to increase their blocker’s resistance bars when performing shed wins
Houston Texans
Derek Stingley Jr.
- Shutdown (Superstar X-Factor) – Shutdown defenders have the talent to erase receivers from the game. When they enter the zone; their coverage is tighter and interceptions are more frequent on contested catches.
- Acrobat (Superstar Ability) – Players with this ability are more likely to succeed at and attempt diving catches and swats
- Pick Artist (Superstar Ability) – Defenders with this ability have higher chance to catch uncontested interceptions; and they have unlimited stamina on the return (until using a special move or breaking a tackle).
- Deep Out Zone KO (Superstar Ability) – Defenders with this ability force more catch knockouts and react quicker in deep zone coverage; 20+ yards from the LoS and outside the hash marks.
Danielle Hunter
- Reach Elite (Superstar Ability) – Defenders with this ability can reach out of engaged blocks to tackle or sack nearby ballcarriers.
- Speedster (Superstar Ability) – Defenders with this ability will ignore one bar of blocker resistance when attempting speed pass rush moves
Joe Mixon
- Wrecking Ball (Superstar X-Factor) – Wrecking Ball runners don’t avoid contact. They create it. When they enter the zone; this ability increases their success rate on trucks and stiff arms.
- Bruiser (Superstar Ability) – Ballcarriers with this ability have more powerful truck and stiff arm animations.
- Energizer (Superstar Ability) – Ballcarriers with this ability will replenish a portion of their stamina upon successfully performing any skill move
- Backfield Mismatch (Superstar Ability) – Running backs with this ability have better catch in traffic and route running when coming out of the backfield against linebackers and linemen.
Nico Collins
- Ankle Breaker (Superstar X-Factor) – Truly devastating receiving threats are the ones that catch and can’t be caught. When they enter the zone; they have increased fakeout rates on spin/juke/hurdle after the catch
- Mid In Elite (Superstar Ability) – Receivers with this ability catch more consistently while catching passes 10-20 yards from the LoS; inside the numbers
- Deep In Elite (Superstar Ability) – Receivers with this ability catch more consistently while catching passes 20+ yards from the LoS; inside the numbers
Will Anderson Jr.
- Edge Threat (Superstar Ability) – Defenders with this ability use faster; more dominant pass rush moves while rushing from the edge of the defense.
- Reach Elite (Superstar Ability) – Defenders with this ability can reach out of engaged blocks to tackle or sack nearby ballcarriers
Nick Chubb
- Bruiser (Superstar Ability) – Ballcarriers with this ability have more powerful truck and stiff arm animations.
- Reach For It (Superstar Ability) – Ballcarriers with this ability will frequently attempt to gain extra yards while being tackled
CJ Stroud
- Lofting Deadeye (Superstar Ability) – Passers with this ability have perfect accuracy on all lob or touch passes (except high/low and cross-body throws).
- Inside Deadeye (Superstar Ability) – Passers with this ability have perfect accuracy on all throws inside the numbers (except on high/low throws).
- Fearless (Superstar Ability) – Passers with this ability are immune to throw penalties caused by defensive pressure while their feet are set in the pocket
Indianapolis Colts
Quenton Nelson
- Puller Elite (Superstar Ability) – Blockers with this ability will frequently attempt and win pull blocks
- Nasty Streak (Superstar Ability) – Blockers with this ability will frequently attempt and win impact blocks against linebackers and defensive backs when playing as a lineman or fullback
DeForest Buckner
- Under Pressure (Superstar Ability) – Defenders with this ability can apply pressure to the quarterback from a greater distance
- El Toro (Superstar Ability) – Defenders with this ability will receive dominant bull rush wins when their pass rush points are full. This consumes an additional point
Jonathan Taylor
- Arm Bar (Superstar Ability) – Ballcarriers with this ability have more powerful stiff arm animations.
- Juke Box (Superstar Ability) – Ballcarriers with this ability have steerable juke animations
- Goal Line Back (Superstar Ability) – Running Backs with this ability receive improved blocking from their O-Line within 5 yards of the end zone
Charvarius Ward
- Short Route KO (Superstar Ability) – Defenders with this ability force more catch tackle knockouts in man-to-man versus short routes less than 10 yards from LoS
- Acrobat (Superstar Ability) – Players with this ability are more likely to succeed at and attempt diving catches and swats
Jacksonville Jaguars
Josh Hines-Allen
- Unstoppable Force (Superstar X-Factor) – Elite pass rushers are a mix of strength; speed; and tenacity. When they enter the zone; this ability increases their win rate and block shed speed against one-on-one pass blocks.
- Edge Threat (Superstar Ability) – Defenders with this ability use faster; more dominant pass rush moves while rushing from the edge of the defense.
- Strip Specialist (Superstar Ability) – Defenders with this ability can still tackle effectively while trying to strip the football
- Unpredictable (Superstar Ability) – Defenders with this ability are less likely to increase their blocker’s resistance bars when performing shed wins
Foyesade Oluokun
- Tackle Supreme (Superstar Ability) – Defenders with this ability have better conservative/dive tackling; are rarely faked out by ballcarrier moves; and cannot be faked out when user-controlled.
- Flat Zone KO (Superstar Ability) – Defenders with this ability force more catch knockouts and react quicker in any flat zone coverage; less than 10 yards from the LoS and outside the hash marks.
- Form Tackler (Superstar Ability) – Defenders with this ability have a larger timing window for landing Perfect Hit Sticks
Brian Thomas Jr.
- Short Out Elite (Superstar Ability) – Receivers with this ability catch more consistently while catching passes less than 10 yards from the LoS; outside the numbers
- Acrobat (Superstar Ability) – Players with this ability are more likely to succeed at and attempt diving catches and swats
Travis Hunter
- Recuperation (Superstar Ability) – Players with this ability will recover from the effects of fatigue at an increased rate between plays.
- Ironman (Superstar Ability) – Players with this ability avoid any ratings penalties associated with playing outside of their primary position
Kansas City Chiefs
Chris Jones
- Momentum Shift (Superstar X-Factor) –
- Under Pressure (Superstar Ability) – Defenders with this ability can apply pressure to the quarterback from a greater distance
- El Toro (Superstar Ability) – Defenders with this ability will receive dominant bull rush wins when their pass rush points are full. This consumes an additional point
- Goal Line Stuff (Superstar Ability) – Defenders with this ability use faster run shed moves for a better chance at shedding blocks within 5 yards of the goal line.
Patrick Mahomes
- Bazooka (Superstar X-Factor) – Quarterbacks with generational arms have the power to stretch any defense to its breaking point. When they enter the zone; their maximum throw distance is increased
- Dashing Deadeye (Superstar Ability) – Passers with this ability have perfect accuracy on all throws under 40 yards while running outside the pocket (except on high/low throws)
- Red Zone Deadeye (Superstar Ability) – Passers with this ability have perfect accuracy on all unpressured throws inside the red zone (except on high/low throws).
- No-Look Deadeye (Superstar Ability) – Passers with this ability have perfect accuracy on all cross-body throws up to 20 yards (except on high/low throws).
- Pass Lead Elite (Superstar Ability) – Passers with this ability have increased throw power on bullet precision passes (except on high/low throws).
Creed Humphrey
- Linchpin (Superstar Ability) – Players with this ability grant improved blocking to the entire offensive line
- Natural Talent (Superstar Ability) – Blockers with this ability start every new blocking encounter with built-in resistance
Trent McDuffie
- Deep Route KO (Superstar Ability) – Defenders with this ability force more catch tackle knockouts in man-to-man versus deep routes 20+ yards from the LoS
- Inside Shade (Superstar Ability) – Defenders with this ability generally react much faster to receiver cut moves when in man coverage and inside the numbers
Travis Kelce
- Double Me (Superstar X-Factor) – Aggressive receivers overpower defenders and attack the football. When they enter the zone; this ability increases their success rate on aggressive catches against single coverage.
- Deep Out Elite (Superstar Ability) – Receivers with this ability catch more consistently while catching passes 20+ yards from the LoS; outside the numbers
- Leap Frog (Superstar Ability) – Ballcarriers with this ability will hold onto the ball if tackled during a hurdle
- 3rd Down Threat (Superstar Ability) –
Trey Smith
- Screen Protector (Superstar Ability) – Blockers with this ability will dominantly win impact blocks on screen plays
- Post Up (Superstar Ability) – Blockers with this ability are almost guaranteed to win any double team block they are engaged in
Las Vegas Raiders
Maxx Crosby
- Relentless (Superstar X-Factor) – The most tenacious defenders beat their blocks by sheer force of will. When they enter the zone; their rush move attempts are free.
- Edge Threat Elite (Superstar Ability) – Defenders with this ability use faster; more dominant pass rush moves and apply significant QB pressure while rushing from the edge of the defense
- Swim Club (Superstar Ability) – Defenders with this ability will ignore one bar of blocker resistance when attempting swim/club pass rush moves
- No Outsiders (Superstar Ability) – Defenders with this ability use faster run shed moves for a better chance at shedding blocks against outside zone plays.
Brock Bowers
- Double Me (Superstar X-Factor) – Aggressive receivers overpower defenders and attack the football. When they enter the zone; this ability increases their success rate on aggressive catches against single coverage.
- Deep Out Elite (Superstar Ability) – Receivers with this ability catch more consistently while catching passes 20+ yards from the LoS; outside the numbers
- Tank (Superstar Ability) – Ballcarriers with this ability will break almost any hit-stick tackle attempts made on them
- Route Technician (Superstar Ability) – Receivers with this ability have a high success rate when creating separation on the last cut of any route
Los Angeles Chargers
Derwin James Jr.
- Reinforcement (Superstar X-Factor) – The game’s top defenders excel in all situations. When they enter the zone; this ability increases their chance of defeating run blocks; and disrupting catches via tackles
- Unfakeable (Superstar Ability) –
- Flat Zone KO (Superstar Ability) – Defenders with this ability force more catch knockouts and react quicker in any flat zone coverage; less than 10 yards from the LoS and outside the hash marks.
- Lumberjack (Superstar Ability) – Defenders with this ability do not allow broken tackles and cause more fumbles when cut-sticking ballcarriers
Rashawn Slater
- Secure Protector (Superstar Ability) – Blockers with this ability reduce a rusher’s chances of using a quick block shed move.
- All Day (Superstar Ability) – Blockers with this ability will allow less frequent shed attempts by their block target
- Omniscient (Superstar Ability) – Players with this ability can detect user-controlled defenders before the snap; as well as 3rd and 4th down blitzers. Can be bluffed.
Khalil Mack
- Edge Threat (Superstar Ability) – Defenders with this ability use faster; more dominant pass rush moves while rushing from the edge of the defense.
- No Outsiders (Superstar Ability) – Defenders with this ability use faster run shed moves for a better chance at shedding blocks against outside zone plays.
- Strip Specialist (Superstar Ability) – Defenders with this ability can still tackle effectively while trying to strip the football
Justin Herbert
- Pass Lead Elite (Superstar Ability) – Passers with this ability have increased throw power on bullet precision passes (except on high/low throws).
- Sideline Deadeye (Superstar Ability) – Passers with this ability have perfect accuracy on all throws outside the numbers (except on high/low throws).
- High Point Deadeye (Superstar Ability) – Passers with this ability have perfect accuracy on any high point throws under 20 yards
Ladd McConkey
- Slot-O-Matic (Superstar Ability) – When lined up in the slot; receivers with this ability make faster cuts and have better hands when catching passes less than 10 yards from the LoS
- Short In Elite (Superstar Ability) – Receivers with this ability catch more consistently while catching passes less than 10 yards from the LoS; inside the numbers
Los Angeles Rams
Davante Adams
- Route Technician (Superstar Ability) – Receivers with this ability have a high success rate when creating separation on the last cut of any route
- Acrobat (Superstar Ability) – Players with this ability are more likely to succeed at and attempt diving catches and swats
Puka Nacua
- Short Out Elite (Superstar Ability) – Receivers with this ability catch more consistently while catching passes less than 10 yards from the LoS; outside the numbers
- Mid In Elite (Superstar Ability) – Receivers with this ability catch more consistently while catching passes 10-20 yards from the LoS; inside the numbers
Jared Verse
- Speedster (Superstar Ability) – Defenders with this ability will ignore one bar of blocker resistance when attempting speed pass rush moves
- Under Pressure (Superstar Ability) – Defenders with this ability can apply pressure to the quarterback from a greater distance
Kyren Williams
- Reach For It (Superstar Ability) – Ballcarriers with this ability will frequently attempt to gain extra yards while being tackled
- Arm Bar (Superstar Ability) – Ballcarriers with this ability have more powerful stiff arm animations.
Miami Dolphins
Tyreek Hill
- RAC ‘Em Up (Superstar X-Factor) – RAC receivers fight for every possible yard after making a catch. When they enter the zone; this ability increases their success rate on RAC catches
- Short Out Elite (Superstar Ability) – Receivers with this ability catch more consistently while catching passes less than 10 yards from the LoS; outside the numbers
- Arcobat (Superstar Ability) – Players with this ability are more likely to succeed at and attempt diving catches and swats
- Juke Box (Superstar Ability) – Ballcarriers with this ability have steerable juke animations
Minkah Fitzpatrick
- Pick Artist (Superstar Ability) – Defenders with this ability have higher chance to catch uncontested interceptions; and they have unlimited stamina on the return (until using a special move or breaking a tackle).
- Tip Drill (Superstar Ability) – Players with this ability have an increased chance to catch passes that have been tipped into the air.
- Deep Out Zone KO (Superstar Ability) – Defenders with this ability force more catch knockouts and react quicker in deep zone coverage; 20+ yards from the LoS and outside the hash marks
Tua Tagovailoa
- Fearless (Superstar Ability) – Passers with this ability are immune to throw penalties caused by defensive pressure while their feet are set in the pocket
- Sideline Deadeye (Superstar Ability) – Passers with this ability have perfect accuracy on all throws outside the numbers (except on high/low throws).
Minnesota Vikings
Justin Jefferson
- Double Me (Superstar X-Factor) – Aggressive receivers overpower defenders and attack the football. When they enter the zone; this ability increases their success rate on aggressive catches against single coverage.
- Short In Elite (Superstar Ability) – Receivers with this ability catch more consistently while catching passes less than 10 yards from the LoS; inside the numbers
- Route Technician (Superstar Ability) – Receivers with this ability have a high success rate when creating separation on the last cut of any route
- Deep Out Elite (Superstar Ability) – Receivers with this ability catch more consistently while catching passes 20+ yards from the LoS; outside the numbers
Christian Darrisaw
- Edge Protector (Superstar Ability) – Blockers with this ability reduce an edge pass rusher’s chances of using a quick block shed move
- Post Up (Superstar Ability) – Blockers with this ability are almost guaranteed to win any double team block they are engaged in
- Omniscient (Superstar Ability) – Players with this ability can detect user-controlled defenders before the snap; as well as 3rd and 4th down blitzers. Can be bluffed.
Harrison Smith
- Enforcer (Superstar Ability) – Defenders with this ability don’t allow broken tackles when hit-sticking ballcarriers – regardless of the runner’s size or power
- Flat Zone KO (Superstar Ability) – Defenders with this ability force more catch knockouts and react quicker in any flat zone coverage; less than 10 yards from the LoS and outside the hash marks.
- Deep In Zone KO (Superstar Ability) – Defenders with this ability force more catch knockouts and react quicker in deep zone coverage; 20+ yards from the LoS and inside the numbers.
Jonathan Allen
- Run Stopper (Superstar Ability) – Defenders with this ability do not need to spend a point on shed attempts during a run play
- Reach Elite (Superstar Ability) – Defenders with this ability can reach out of engaged blocks to tackle or sack nearby ballcarriers
Aaron Jones
- Juke Box (Superstar Ability) – Ballcarriers with this ability have steerable juke animations
- Reach For It (Superstar Ability) – Ballcarriers with this ability will frequently attempt to gain extra yards while being tackled
Jonathan Greenard
- Mid Zone KO (Superstar Ability) – Defenders with this ability force more catch knockouts and react quicker in any mid-field zone coverage; less than 20 yards from the LoS inside the numbers and 10-20 outside.
- Tackle Supreme (Superstar Ability) – Defenders with this ability have better conservative/dive tackling; are rarely faked out by ballcarrier moves; and cannot be faked out when user-controlled.
Andrew Van Ginkel
- Outmatched (Superstar Ability) – Defenders with this ability are highly likely to force catch knockouts against running backs
- Out My Way (Superstar Ability) – Defenders with this ability will frequently attempt and win impact blocks against receivers; tight ends; and running backs
New England Patriots
Christian Gonzalez
- Acrobat (Superstar Ability) – Players with this ability are more likely to succeed at and attempt diving catches and swats
- Short Route KO (Superstar Ability) – Defenders with this ability force more catch tackle knockouts in man-to-man versus short routes less than 10 yards from LoS
New Orleans Saints
Demario Davis
- Reinforcement (Superstar X-Factor) – The game’s top defenders excel in all situations. When they enter the zone; this ability increases their chance of defeating run blocks; and disrupting catches via tackles
- Secure Tackler (Superstar Ability) – Defenders with this ability have an increased success rate when using conservative or diving tackles
- Outmatched (Superstar Ability) – Defenders with this ability are highly likely to force catch knockouts against running backs
- Out My Way (Superstar Ability) – Defenders with this ability will frequently attempt and win impact blocks against receivers; tight ends; and running backs
Chris Olave
- Mid In Elite (Superstar Ability) – Receivers with this ability catch more consistently while catching passes 10-20 yards from the LoS; inside the numbers
- Deep In Elite (Superstar Ability) – Receivers with this ability catch more consistently while catching passes 20+ yards from the LoS; inside the numbers
Alvin Kamara
- Juke Box (Superstar Ability) – Ballcarriers with this ability have steerable juke animations
- Backfield Mismatch (Superstar Ability) – Running backs with this ability have better catch in traffic and route running when coming out of the backfield against linebackers and linemen.
New York Giants
Dexter Lawrence II
- Blitz (Superstar X-Factor) – Effective D-Line captains aren’t just examples to follow; they are motivators. When they enter the zone; all opposing blockers have their resistance bars wiped out
- Inside Stuff (Superstar Ability) – Defenders with this ability use faster run shed moves for a better chance at shedding blocks against inside run plays
- El Toro (Superstar Ability) – Defenders with this ability will receive dominant bull rush wins when their pass rush points are full. This consumes an additional point
- Interior Threat (Superstar Ability) – Defenders with this ability use faster; more dominant pass rush moves while rushing from the interior of the defensive line.
- Enforcer Supreme (Superstar Ability) – Defenders with this ability don’t allow broken tackles; cause heavy fatigue penalties; and will clear a ballcarrier’s progress towards entering the zone when landing a hit-stick.
Malik Nabers
- Mid Out Elite (Superstar Ability) – Receivers with this ability catch more consistently while catching passes 10-20 yards from the LoS; outside the numbers
- Mid In Elite (Superstar Ability) – Receivers with this ability catch more consistently while catching passes 10-20 yards from the LoS; inside the numbers
Brian Burns
- Speedster (Superstar Ability) – Defenders with this ability will ignore one bar of blocker resistance when attempting speed pass rush moves
- Strip Specialist (Superstar Ability) – Defenders with this ability can still tackle effectively while trying to strip the football
New York Jets
Sauce Gardner
- Shutdown (Superstar X-Factor) – Shutdown defenders have the talent to erase receivers from the game. When they enter the zone; their coverage is tighter and interceptions are more frequent on contested catches.
- Acrobat (Superstar Ability) – Players with this ability are more likely to succeed at and attempt diving catches and swats
- Inside Shade (Superstar Ability) – Defenders with this ability generally react much faster to receiver cut moves when in man coverage and inside the numbers
- Deep Out Zone KO (Superstar Ability) – Defenders with this ability force more catch knockouts and react quicker in deep zone coverage; 20+ yards from the LoS and outside the hash marks
Quinnen Williams
- Fearmonger (Superstar X-Factor) – Some pass rushers intimidate quarterbacks with their sheer presence. When they enter the zone; they can apply significant pressure on quarterbacks even while engaged with blockers.
- El Toro (Superstar Ability) – Defenders with this ability will receive dominant bull rush wins when their pass rush points are full. This consumes an additional point
- Unpredictable (Superstar Ability) – Defenders with this ability are less likely to increase their blocker’s resistance bars when performing shed wins
- Run Stopper (Superstar Ability) – Defenders with this ability do not need to spend a point on shed attempts during a run play
- Interior Threat (Superstar Ability) – Defenders with this ability use faster; more dominant pass rush moves while rushing from the interior of the defensive line.
Garrett Wilson
- Slot-O-Matic (Superstar Ability) – When lined up in the slot; receivers with this ability make faster cuts and have better hands when catching passes less than 10 yards from the LoS
- Mid In Elite (Superstar Ability) – Receivers with this ability catch more consistently while catching passes 10-20 yards from the LoS; inside the numbers
Philadelphia Eagles
Lane Johnson
- Nasty Streak (Superstar Ability) – Blockers with this ability will frequently attempt and win impact blocks against linebackers and defensive backs when playing as a lineman or fullback
- Fool Me Once (Superstar Ability) – Blockers with this ability gain blocker resistance points as a faster rate
Saquon Barkley
- Phenom (Superstar X-Factor) – Some athletes defy classification as much as they defy boundaries. When they enter the zone; they are highly likely to win the first interaction they have with a defender.
- Human Joystick (Superstar Ability) – Ballcarriers with this ability can quickly shift momentum; change direction; and turn the corner without sacrificing speed.
- Evasive (Superstar Ability) – Ballcarriers with this ability have steerable juke and spin animations.
- Leap Frog (Superstar Ability) – Ballcarriers with this ability will hold onto the ball if tackled during a hurdle
- Energizer (Superstar Ability) – Ballcarriers with this ability will replenish a portion of their stamina upon successfully performing any skill move
Jordan Mailata
- All Day (Superstar Ability) – Blockers with this ability will allow less frequent shed attempts by their block target
- Edge Protector (Superstar Ability) – Blockers with this ability reduce an edge pass rusher’s chances of using a quick block shed move
AJ Brown
- Max Security (Superstar X-Factor) – A surehanded receiver is a quarterback’s best friend. When they enter the zone; this ability increases their success rate (and decreases knockout chance) on possession catches.
- Short Out Elite (Superstar Ability) – Receivers with this ability catch more consistently while catching passes less than 10 yards from the LoS; outside the numbers
- Runoff Elite (Superstar Ability) – Players with this ability will distract defenders for longer with their runoffs
Jalen Carter
- Reach Elite (Superstar Ability) – Defenders with this ability can reach out of engaged blocks to tackle or sack nearby ballcarriers
- Unpredictable (Superstar Ability) – Defenders with this ability are less likely to increase their blocker’s resistance bars when performing shed wins
DeVonta Smith
- Runoff Elite (Superstar Ability) – Players with this ability will distract defenders for longer with their runoffs
- Mid Out Elite (Superstar Ability) – Receivers with this ability catch more consistently while catching passes 10-20 yards from the LoS; outside the numbers
Zack Baun
- Demoralizer (Superstar Ability) – Defenders with this ability will clear a ballcarrier’s progress towards entering the zone with a hit-stick tackle
- Outmatched (Superstar Ability) – Defenders with this ability are highly likely to force catch knockouts against running backs
Dallas Goedert
- Arm Bar (Superstar Ability) – Ballcarriers with this ability have more powerful stiff arm animations.
- Short Out Elite (Superstar Ability) – Receivers with this ability catch more consistently while catching passes less than 10 yards from the LoS; outside the numbers
Jalen Hurts
- Run & Gun (Superstar X-Factor) – Many passers use a combination mobility and aggressiveness to make big plays. When they enter the zone; they have perfect accuracy while throwing on the run.
- Fastbreak (Superstar Ability) – Passers with this ability receive better blocking support on designed quarterback run plays.
- Juke Box (Superstar Ability) – Ballcarriers with this ability have steerable juke animations
- Anchored Extender (Superstar Ability) – While in the pocket; passers with this ability are almost guaranteed to break the first sack attempt by a blitzing defensive back
- Dashing Deadeye (Superstar Ability) – Passers with this ability have perfect accuracy on all throws under 40 yards while running outside the pocket (except on high/low throws)
Quinyon Mitchell
- Arcobat (Superstar Ability) – Players with this ability are more likely to succeed at and attempt diving catches and swats
- Flat Zone KO (Superstar Ability) – Defenders with this ability force more catch knockouts and react quicker in any flat zone coverage; less than 10 yards from the LoS and outside the hash marks.
Pittsburgh Steelers
TJ Watt
- Unstoppable Force (Superstar X-Factor) – Elite pass rushers are a mix of strength; speed; and tenacity. When they enter the zone; this ability increases their win rate and block shed speed against one-on-one pass blocks.
- Strip Specialist (Superstar Ability) – Defenders with this ability can still tackle effectively while trying to strip the football
- Edge Threat (Superstar Ability) – Defenders with this ability use faster; more dominant pass rush moves while rushing from the edge of the defense.
- No Outsiders (Superstar Ability) – Defenders with this ability use faster run shed moves for a better chance at shedding blocks against outside zone plays.
Cameron Heyward
- Fearmonger (Superstar X-Factor) – Some pass rushers intimidate quarterbacks with their sheer presence. When they enter the zone; they can apply significant pressure on quarterbacks even while engaged with blockers.
- Inside Stuff (Superstar Ability) – Defenders with this ability use faster run shed moves for a better chance at shedding blocks against inside run plays
- Unpredictable (Superstar Ability) – Defenders with this ability are less likely to increase their blocker’s resistance bars when performing shed wins
- El Toro (Superstar Ability) – Defenders with this ability will receive dominant bull rush wins when their pass rush points are full. This consumes an additional point
Jalen Ramsey
- Bottleneck (Superstar X-Factor) – Bottleneck defenders realize that the best way to stop a route is to act early. When they enter the zone; they are highly likely to dominantly win any man press encounter.
- One Step Ahead (Superstar Ability) – Defenders with this ability generally react much faster to receiver cut moves when in man coverage
- Acrobat (Superstar Ability) – Players with this ability are more likely to succeed at and attempt diving catches and swats
- Bench Press (Superstar Ability) – Defenders with this ability apply bonus fatigue to their man coverage target after a successful press win
Alex Highsmith
- Edge Threat (Superstar Ability) – Defenders with this ability use faster; more dominant pass rush moves while rushing from the edge of the defense.
- Deflator (Superstar Ability) – Defenders with this ability will cause increased fatigue penalties when tackling a ballcarrier with a non-conservative tackle
DK Metcalf
- Deep Out Elite (Superstar Ability) – Receivers with this ability catch more consistently while catching passes 20+ yards from the LoS; outside the numbers
San Francisco 49ers
George Kittle
- YAC ‘Em Up (Superstar X-Factor) – The best physical receivers don’t just come down with the ball; they carry it home. When they enter the zone; they are nearly guaranteed to break their first post-catch tackle.
- Short Out Elite (Superstar Ability) – Receivers with this ability catch more consistently while catching passes less than 10 yards from the LoS; outside the numbers
- Short In Elite (Superstar Ability) – Receivers with this ability catch more consistently while catching passes less than 10 yards from the LoS; inside the numbers
Fred Warner
- Universal Coverage (Superstar X-Factor) – The most physical coverage defenders prevent catches from happening even when their target has hands on the ball. When they enter the zone; they are nearly guaranteed knockouts.
- Outmatched (Superstar Ability) – Defenders with this ability are highly likely to force catch knockouts against running backs
- Mid Zone KO (Superstar Ability) – Defenders with this ability force more catch knockouts and react quicker in any mid-field zone coverage; less than 20 yards from the LoS inside the numbers and 10-20 outside.
- Extra Pop (Superstar Ability) – Defenders with this ability have a greater chance of forcing fumbles when landing Perfect Hit Sticks
- Lurk Artist (Superstar Ability) – Defenders with this ability can make jumping; 180-degree INTs while lurking in a zone in the middle of the field; have a greater INT rate; and don’t tire after INTs.
Trent Williams
- Edge Protector (Superstar Ability) – Blockers with this ability reduce an edge pass rusher’s chances of using a quick block shed move
- All Day (Superstar Ability) – Blockers with this ability will allow less frequent shed attempts by their block target
- Nasty Streak (Superstar Ability) – Blockers with this ability will frequently attempt and win impact blocks against linebackers and defensive backs when playing as a lineman or fullback
- Post Up (Superstar Ability) – Blockers with this ability are almost guaranteed to win any double team block they are engaged in
Nick Bosa
- Relentless (Superstar X-Factor) – The most tenacious defenders beat their blocks by sheer force of will. When they enter the zone; their rush move attempts are free.
- Extra Credit (Superstar Ability) – Pass rushers with this ability are granted an additional maximum pass rush move point
- Speedster (Superstar Ability) – Defenders with this ability will ignore one bar of blocker resistance when attempting speed pass rush moves
- Edge Threat Elite (Superstar Ability) – Defenders with this ability use faster; more dominant pass rush moves and apply significant QB pressure while rushing from the edge of the defense
- Enforcer Supreme (Superstar Ability) – Defenders with this ability don’t allow broken tackles; cause heavy fatigue penalties; and will clear a ballcarrier’s progress towards entering the zone when landing a hit-stick.
Christian McCaffrey
- Ankle Breaker (Superstar X-Factor) – Truly devastating receiving threats are the ones that catch and can’t be caught. When they enter the zone; they have increased fakeout rates on spin/juke/hurdle after the catch.
- Evasive (Superstar Ability) – Ballcarriers with this ability have steerable juke and spin animations.
- Leap Frog (Superstar Ability) – Ballcarriers with this ability will hold onto the ball if tackled during a hurdle
- Playmaker (Superstar Ability) – Receivers with this ability will immediately and precisely react to a user’s playmaker inputs.
- Backfield Mismatch (Superstar Ability) – Running backs with this ability have better catch in traffic and route running when coming out of the backfield against linebackers and linemen.
Kyle Juszczyk
- Mid Out Elite (Superstar Ability) – Receivers with this ability catch more consistently while catching passes 10-20 yards from the LoS; outside the numbers
- Matchup Nightmare (Superstar Ability) – Receivers with this ability make sharper cuts and frequently win contested catches when covered by linebackers and linemen.
Brock Purdy
- Gutsy Scrambler (Superstar Ability) – Passers with this ability are immune to throw penalties caused by defensive pressure while on the run
- Inside Deadeye (Superstar Ability) – Passers with this ability have perfect accuracy on all throws inside the numbers (except on high/low throws).
Seattle Seahawks
Devon Witherspoon
- Short Route KO (Superstar Ability) – Defenders with this ability force more catch tackle knockouts in man-to-man versus short routes less than 10 yards from LoS
- Inside Shade (Superstar Ability) – Defenders with this ability generally react much faster to receiver cut moves when in man coverage and inside the numbers
Kenneth Walker II
- Arm Bar (Superstar Ability) – Ballcarriers with this ability have more powerful stiff arm animations.
- Matchup Nightmare (Superstar Ability) – Receivers with this ability make sharper cuts and frequently win contested catches when covered by linebackers and linemen.
DeMarcus Lawrence
- No Outsiders (Superstar Ability) -Defenders with this ability use faster run shed moves for a better chance at shedding blocks against outside zone plays.
- Instant Rebate (Superstar Ability) – Defenders with this ability are refunded a pass rush point when they successfully shed blocks
- Edge Threat (Superstar Ability) – Defenders with this ability use faster; more dominant pass rush moves while rushing from the edge of the defense.
Cooper Kupp
- Slot-O-Matic (Superstar Ability) – When lined up in the slot; receivers with this ability make faster cuts and have better hands when catching passes less than 10 yards from the LoS
- Deep In Elite (Superstar Ability) – Receivers with this ability catch more consistently while catching passes 20+ yards from the LoS; inside the numbers
Tariq Woolen
- Outside Shade (Superstar Ability) – Defenders with this ability generally react much faster to receiver cut moves when in man coverage and outside the numbers
- Acrobat (Superstar Ability) – Players with this ability are more likely to succeed at and attempt diving catches and swats
- Deep In Zone KO (Superstar Ability) – Defenders with this ability force more catch knockouts and react quicker in deep zone coverage; 20+ yards from the LoS and inside the numbers.
Tampa Bay Buccaneers
Tristan Wirfs
- Natural Talent (Superstar Ability) – Blockers with this ability start every new blocking encounter with built-in resistance
- Omniscient (Superstar Ability) – Players with this ability can detect user-controlled defenders before the snap; as well as 3rd and 4th down blitzers. Can be bluffed.
- Run Protector (Superstar Ability) – Blockers with this ability reduce a rusher’s chances of using a quick block shed move while run blocking.
Mike Evans
- Double Me (Superstar X-Factor) – Aggressive receivers overpower defenders and attack the football. When they enter the zone; this ability increases their success rate on aggressive catches against single coverage.
- Deep Out Elite (Superstar Ability) – Receivers with this ability catch more consistently while catching passes 20+ yards from the LoS; outside the numbers
- Mid In Elite (Superstar Ability) – Receivers with this ability catch more consistently while catching passes 10-20 yards from the LoS; inside the numbers
- Red Zone Threat (Superstar Ability) – When in the red zone; receivers with this ability have a better chance to win contested catches against single coverage.
Vita Vea
- Fearmonger (Superstar X-Factor) – Some pass rushers intimidate quarterbacks with their sheer presence. When they enter the zone; they can apply significant pressure on quarterbacks even while engaged with blockers.
- El Toro (Superstar Ability) – Defenders with this ability will receive dominant bull rush wins when their pass rush points are full. This consumes an additional point
- Unpredictable (Superstar Ability) – Defenders with this ability are less likely to increase their blocker’s resistance bars when performing shed wins
- Swim Club (Superstar Ability) – Defenders with this ability will ignore one bar of blocker resistance when attempting swim/club pass rush moves
Antoine Winfield Jr.
- Shutdown (Superstar X-Factor) – Shutdown defenders have the talent to erase receivers from the game. When they enter the zone; their coverage is tighter and interceptions are more frequent on contested catches.
- Tip Drill (Superstar Ability) – Players with this ability have an increased chance to catch passes that have been tipped into the air.
- Acrobat (Superstar Ability) – Players with this ability are more likely to succeed at and attempt diving catches and swats
Lavonte David
- Mid Zone KO (Superstar Ability) – Defenders with this ability force more catch knockouts and react quicker in any mid-field zone coverage; less than 20 yards from the LoS inside the numbers and 10-20 outside.
- Deflator (Superstar Ability) – Defenders with this ability will cause increased fatigue penalties when tackling a ballcarrier with a non-conservative tackle
Baker Mayfield
- Pass Lead Elite (Superstar Ability) – Passers with this ability have increased throw power on bullet precision passes (except on high/low throws).
- Inside Deadeye (Superstar Ability) – Passers with this ability have perfect accuracy on all throws inside the numbers (except on high/low throws).
Chris Godwin Jr.
- Slot-O-Matic (Superstar Ability) – When lined up in the slot; receivers with this ability make faster cuts and have better hands when catching passes less than 10 yards from the LoS
- Mid In Elite (Superstar Ability) – Receivers with this ability catch more consistently while catching passes 10-20 yards from the LoS; inside the numbers
Tennessee Titans
Jeffery Simmons
- El Toro (Superstar Ability) – Defenders with this ability will receive dominant bull rush wins when their pass rush points are full. This consumes an additional point
- Run Stopper (Superstar Ability) – Defenders with this ability do not need to spend a point on shed attempts during a run play
- Interior Threat (Superstar Ability) – Defenders with this ability use faster; more dominant pass rush moves while rushing from the interior of the defensive line.
L’Jarius Sneed
- Pick Artist (Superstar Ability) – Defenders with this ability have higher chance to catch uncontested interceptions; and they have unlimited stamina on the return (until using a special move or breaking a tackle).
- Flat Zone KO (Superstar Ability) – Defenders with this ability force more catch knockouts and react quicker in any flat zone coverage; less than 10 yards from the LoS and outside the hash marks.
- Acrobat (Superstar Ability) – Players with this ability are more likely to succeed at and attempt diving catches and swats
Washington Commanders
Laremy Tunsil
- Screen Protector (Superstar Ability) – Blockers with this ability will dominantly win impact blocks on screen plays
- Secure Protector (Superstar Ability) – Blockers with this ability reduce a rusher’s chances of using a quick block shed move.
Terry McLaurin
- Double Me (Superstar X-Factor) – Aggressive receivers overpower defenders and attack the football. When they enter the zone; this ability increases their success rate on aggressive catches against single coverage.
- Deep In Elite (Superstar Ability) – Receivers with this ability catch more consistently while catching passes 20+ yards from the LoS; inside the numbers
- Arcobat (Superstar Ability) – Players with this ability are more likely to succeed at and attempt diving catches and swats
Marshon Lattimore
- On the Ball (Superstar Ability) – Players with this ability are much less likely to be fooled by WR runoffs
- Bench Press (Superstar Ability) – Defenders with this ability apply bonus fatigue to their man coverage target after a successful press win
Jayden Daniels
- Escape Artist (Superstar X-Factor) – The slipperiest quarterbacks are capable of exploding out of the pocket at the slightest sign of trouble. When they enter the zone; their scramble speed is increased.
- Gutsy Scrambler (Superstar Ability) – Passers with this ability are immune to throw penalties caused by defensive pressure while on the run
- Roaming Deadeye (Superstar Ability) – Passers with this ability have perfect accuracy on all unpressured throws while their feet are set outside the pocket (except on high/low throws).
- Sideline Deadeye (Superstar Ability) – Passers with this ability have perfect accuracy on all throws outside the numbers (except on high/low throws).