Soulframe’s leads don’t know if it’ll survive the brutal live service market, so they’re betting big on a community-first approach

As you’re likely aware, we’re living in a sort of live service hell. Hell for gamers as the desperate claws of releases new and old clutch at what little spare time and money they have. It’s hell too for the developers, who pour their time and passion into a game hoping that it has a strong enough hook to snatch people from industry giants. Soulframe is walking headfirst into this fiery nightmare.

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